tgbot-cpp
CallbackGame.h
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1 /*
2  * Copyright (c) 2015 Oleg Morozenkov
3  * Copyright (c) 2018 JellyBrick
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a copy
6  * of this software and associated documentation files (the "Software"), to deal
7  * in the Software without restriction, including without limitation the rights
8  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9  * copies of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included in all
13  * copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #ifndef TGBOT_CALLBACKGAME_H
25 #define TGBOT_CALLBACKGAME_H
26 
27 #include <memory>
28 
29 namespace TgBot {
30 
36 class CallbackGame {
37 public:
38  typedef std::shared_ptr<CallbackGame> Ptr;
39 };
40 }
41 
42 #endif //TGBOT_CALLBACKGAME_H
Definition: Api.h:49
std::shared_ptr< CallbackGame > Ptr
Definition: CallbackGame.h:38
A placeholder, currently holds no information. Use BotFather to set up your game. ...
Definition: CallbackGame.h:36