tgbot-cpp
Game.h
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1 /*
2  * Copyright (c) 2015 Oleg Morozenkov
3  * Copyright (c) 2018 JellyBrick
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a copy
6  * of this software and associated documentation files (the "Software"), to deal
7  * in the Software without restriction, including without limitation the rights
8  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9  * copies of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included in all
13  * copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #ifndef TGBOT_GAME_H
25 #define TGBOT_GAME_H
26 
27 #include <memory>
28 #include <string>
29 #include <vector>
30 
32 #include "tgbot/types/Animation.h"
33 #include "tgbot/types/PhotoSize.h"
34 
35 namespace TgBot {
36 
44 class Game {
45 public:
46  typedef std::shared_ptr<Game> Ptr;
47 
51  std::string title;
52 
56  std::string description;
57 
61  std::vector<PhotoSize::Ptr> photo;
62 
68  std::string text;
69 
73  std::vector<MessageEntity::Ptr> textEntities;
74 
79 };
80 }
81 
82 #endif //TGBOT_GAME_H
std::string description
Description of the game.
Definition: Game.h:56
Definition: Api.h:47
std::shared_ptr< Game > Ptr
Definition: Game.h:46
std::shared_ptr< Animation > Ptr
Definition: Animation.h:43
std::string title
Title of the game.
Definition: Game.h:51
std::vector< MessageEntity::Ptr > textEntities
Optional. Special entities that appear in text, such as usernames, URLs, bot commands, etc.
Definition: Game.h:73
std::string text
Optional. Brief description of the game or high scores included in the game message.
Definition: Game.h:68
Animation::Ptr animation
Optional. Animation that will be displayed in the game message in chats. Upload via BotFather...
Definition: Game.h:78
This object represents a game.
Definition: Game.h:44
std::vector< PhotoSize::Ptr > photo
Photo that will be displayed in the game message in chats.
Definition: Game.h:61