#ifndef TGBOT_CALLBACKGAME_H
#define TGBOT_CALLBACKGAME_H
#include <memory>
namespace TgBot {
/**
* @brief A placeholder, currently holds no information.
* Use BotFather to set up your game.
*
* @ingroup types
*/
class CallbackGame {
public:
typedef std::shared_ptr<CallbackGame> Ptr;
};
}
#endif //TGBOT_CALLBACKGAME_H