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<a href="_callback_game_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2015 Oleg Morozenkov</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * Copyright (c) 2018 JellyBrick</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to deal</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * in the Software without restriction, including without limitation the rights</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#ifndef TGBOT_CALLBACKGAME_H</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#define TGBOT_CALLBACKGAME_H</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_tg_bot.html">TgBot</a> {</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="class_tg_bot_1_1_callback_game.html">   36</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_tg_bot_1_1_callback_game.html">CallbackGame</a> {</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="class_tg_bot_1_1_callback_game.html#a9bf84f7624a6ad378d65dc6d84b8d624">   38</a></span>&#160;    <span class="keyword">typedef</span> std::shared_ptr&lt;CallbackGame&gt; <a class="code" href="class_tg_bot_1_1_callback_game.html#a9bf84f7624a6ad378d65dc6d84b8d624">Ptr</a>;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;};</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;}</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#endif //TGBOT_CALLBACKGAME_H</span></div><div class="ttc" id="namespace_tg_bot_html"><div class="ttname"><a href="namespace_tg_bot.html">TgBot</a></div><div class="ttdef"><b>Definition:</b> <a href="_api_8h_source.html#l00049">Api.h:49</a></div></div>
<div class="ttc" id="class_tg_bot_1_1_callback_game_html_a9bf84f7624a6ad378d65dc6d84b8d624"><div class="ttname"><a href="class_tg_bot_1_1_callback_game.html#a9bf84f7624a6ad378d65dc6d84b8d624">TgBot::CallbackGame::Ptr</a></div><div class="ttdeci">std::shared_ptr&lt; CallbackGame &gt; Ptr</div><div class="ttdef"><b>Definition:</b> <a href="_callback_game_8h_source.html#l00038">CallbackGame.h:38</a></div></div>
<div class="ttc" id="class_tg_bot_1_1_callback_game_html"><div class="ttname"><a href="class_tg_bot_1_1_callback_game.html">TgBot::CallbackGame</a></div><div class="ttdoc">A placeholder, currently holds no information. Use BotFather to set up your game. ...</div><div class="ttdef"><b>Definition:</b> <a href="_callback_game_8h_source.html#l00036">CallbackGame.h:36</a></div></div>
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